Features
What Spindle shows you about each key, pull by pull.
Judgment over counts
Other tools count what happened. Spindle checks it against what was possible. A red flag means something went wrong and the player could have stopped it.

What it checks
- Interrupts and stops. Must-kick casts that finished while a player’s interrupt was off cooldown, compared with how many they took. Crowd control that lands mid-cast counts as a stop. Pet interrupts count for their owner.
- Major cooldowns. How much of a pull a player’s big cooldowns sat ready.
- Group defensives. Heavy group damage with defensives still available.
- Tank-busters. Boss hits on the tank with no mitigation.
- Healer cooldowns. Used when the group needed them, or held through the moment.
- Deaths. The cause, and whether a defensive was ready.
- Avoidable damage. Hits from mechanics that could have been dodged, by player and mechanic.
- Gear checks. Missing enchants, empty sockets, and low-rank gems.
Your view and the group’s
Between pulls, you see your own view. A key leader sees the whole party on one board. One player logging captures all five, and groupmates signed in to Spindle can open that player’s session when it’s shared with them.


The log explorer
Every key is stored. Step through its pulls on a map of the whole run, filter the events, and open any finding to see what was behind it: for a death, the last seconds of damage and healing, and which defensives were ready.

Or switch to Tables: damage done and taken, healing, casts, interrupts, deaths, buffs, and debuffs, grouped by player and ability, for one pull, the whole key, or several of your keys together, with a graph over time. Each player’s row shows their major cooldowns used out of the uses they had time for, and you can compare two players side by side.

Key score
A private score for each key, from 0 to 100, measured only against your own earlier keys. It shows your trend, what cost you the most points across your last few keys, and what to try next. Only you see it.

Your characters
Item level over time, each gear slot as last seen, and enchant and gem changes, all from your logs. With the optional Spindle addon, your bags, banks, Great Vault, and currencies too, visible only to you. Your home page lists recent raid nights: the bosses you killed and your best pull on the one you’re working on.

Coming next
- An end-of-key debrief that explains what went wrong and what each player should fix.
- Gear advice: missed upgrades and where to upgrade next.
- Judgment on raid bosses, like the checks above for keys.